Thursday, November 19, 2020

[Assignment] [3D Modeling] Primitive Blender Animation

Background

3D modeling is another important aspect of game design. Maps and characters are often built using 3D modeling software. Many popular animated movies are also created using 3D modeling software. There are many versions of 3D modeling software available. The software we will use in class is called Blender. It is available to download as open source software.

Blender provides many important functions including but not limited to:

  1. Modeling
  2. Rigging
  3. Animating
  4. Texturing
  5. Video Editing

Teacher Tutorials

Content Rubric

  1. Contains at least three PRIMITIVE objects. [5 Points Each, 15 Total]
  2. Each primitive has texture, material, or paint applied. [5 Points Each, 15 Total]
  3. Scene has at least one SKY modifier under the WORLD attribute. [5 Points]
  4. All three objects in the scene are animated. Key frames should be added every 10-15 frames for EACH object. [50 Points]

Process Rubric

  1. File name: lastname_firstname_will_it_blend00 [10 Points]
  2. File type is Blender (.blend) [5 Points]
  3. Animation is saved as MPEG or H.264 [10 Points]
  4. File is submitted prior to 12/27/2020 at 11:59PM [20 Points]

Tutorials / Help

  1. Beginner's Guide to Blender
  2. Blender Basics. Most in-depth of these options.
  3. Quick Blender Tutorials